Interactive Design
Interactive Design starts by creating an understanding of who / what you are designing for. This is often done by creating persona's and then researching that persona.
- What they like
- What the do
- Why the do something
- What makes that persona like something.
- How they feel after using something
Examples:
Ipods, Mobile Phones and G.P.S are all great examples of interactive design, these products must interact with the use in a positive and successful manner otherwise they become redundant.
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