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Wednesday, February 27, 2008

Interactive Design


Interactive Design

Interactive Design starts by creating an understanding of who / what you are designing for. This is often done by creating persona's and then researching that persona.
  • What they like
  • What the do
  • Why the do something
  • What makes that persona like something.
  • How they feel after using something
This gives the design a firm understanding of who or what they are designing for to ensure that the Design is successful and provides the user with the best possible experience.

Examples:

Ipods, Mobile Phones and G.P.S are all great examples of interactive design, these products must interact with the use in a positive and successful manner otherwise they become redundant.

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